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Ari

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About Ari

  • Birthday 06/14/1999

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  • Favorite Game
    Counter-Strike 1.6

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  1. i mean i can still see the side for please don't change it, assholes are just gonna target me with the soccer ball while im trying to pay attention to the warden maybe im just a biased ct player who likes popping heads but im still all for the halfway route of making it kill on sight instead of slayable. Ts would still be risking their own skin so they couldn't just assholes getting away with targeting newbies, getting easy peasy teamkills with their hands tied behind their back.
  2. man lord you really went off not so much with everything else but i agree with this one ^^
  3. youre really cool im sorry i got mad about you over that grenade thing i was just peeved at the time youre fun to play on the server with so idk ive never had a good reason to dislike you ty for being cool
  4. I remember a plug-in on HoE that opened all doors on the map at 6:30 (gets Ts out of their cells, opens armory doors for a few seconds). It was balanced and it didn't break open any vents.
  5. i wouldnt mind seeing it removed as a slayable offense if it was changed to being kos, middle ground where at least the terrorist has to be sneaky about and has a potential risk
  6. >circle of doom sumo wrestling? ??
  7. i dont enjoy playing on halloween maps because they have a consistent theme of bad lighting i know its intentional because spooky, but i dont find it fun or enjoyable to play cause im just squinting the entire time and i notice the maps are nominated and voted on less often, people complain whenever they're put on, the server loses half its players while the map is being played
  8. thats really cool id like to play that
  9. Just a copy+paste of what I wrote on Hunter's thread, but I want to give my two cents:
  10. Honestly I'm on the side of liking the familiar few maps. It's the same way I play TF2 and CS:GO—Dust II and Cache are staples for a reason, and so is Carceris and New Summer. There are too many random maps in the selection that no one will ever play or learn to play because it's too saturated. And I would think that the better solution for increasing the number of maps that people play on is to get rid of most of the unused ones, so the good ones that haven't caught on yet can actually be noticed. Usually I find one or two new maps to play and I stick to it, telling people to vote for it and showing them around and advocating for it often. Both Heat and Omega are being voted on a lot more because they had someone who was actually there to vouch for them, and get other players into the map and willing to play it. So I think that if a new map is gonna be added but it has no one to actually promote it and show it off to the playerbase, there's no point in including it, because it'll never take off otherwise. Decrease the map cooldown, and limit the selection of alternative maps to ones that actually have someone (its dev or a fan) promoting its popularity.
  11. we're so bored! there's nothing else to do!
  12. me and my boyfriend and our roommates have just been doing weed every day while we wait for all of this to blow over since there hasnt been anything else to do
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